Trace
TraceRicardo Cabello
We met him in our debut as demosceners. It was in the FiberParty, and we were presenting prods at the same competition: the demos contest. He was part of threepixels then, and began to collaborate with us in the ifParty in Valencia, where madgoblin and merlucin were coding their fourth demo: Reborn. Trace also worked for die Änderung, where prepared a very nice credits and layouts the day before the competition.
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Productions
Demos
Graphics
This edemo featured spline-controlled arrays of particles and objects, plus a versatile effect repeater very powerful to add sync points.
Graphics
This demo brought forth a new particle engine, reworked 3D routines, and a new title effect wrought from particles and texture-light detection.
Co-ops
Design
Late August 2003, with Barcelona melting under an infernal heat, merlucin received a mysterious message from Trace, who was at Buenzli12 with bp in Switzerland and had decided to enter the Fast Compo.
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