Tools

Spontz Visuals Editor v2.1

This version of the demo editor is focused in bug fixing. As the new version will be a major rewriting, we want to leave this one as clean as possible. We got rid of the annoying tools window, integrating the working tools in the main edition area, added additional support for modern OpenGL graphics, created a new demo project with a complex scene, increased the number of simultaneous layers available and cleaned lots of dead code from the engine.

Spontz Visuals Editor v2.0

Although it's impossible to consider the Spontz demo editor stable, it deserves the 2.0 version change. The rework includes support to open multiple projects at the same time with copy and paste support between them. The demo engine now communicates through TCP/IP with the demo editor, making possible a realtime preview. Other features include GLSL shaders support, Frame Buffer Objects support (FBOs) and a realtime expression evaluator, that allows to vary almost all the parametrs along the time.

Spontz Visuals Editor v1.1

This version features the search and replace script contents, multi-bar selection, bar enable/disable, a loading screen editor, a pool browser window for quick media access and an images and audio preview.

Spontz Visuals Editor v1.0

This is the first public version of our editor! The tool excels at moving multiple sections at a time and there are also various tools for common effects like the 3D image or the color fader too.

Spontz Layers Editor

Spontz Layers Editor

Kolian developed the Layers Editor to desig .shader files, that represent the instructions for the drawing of a model in the screen for the first versions of the Spontz VIsuals Editor v1.0

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