Active members

These are the people behind the latest Spontz productions

Khrome portrait

Khrome composes and produces all kind of music and remixes. He wrote the Cosmosis: remixed and We're not back demo soundtracks. He also holds a little music studio and a music label.

merlucin portrait

Merlucin works in the demo editor, and the integration with the demo engine, also uses this demo editor to create most of the scenes that you see in the Spontz demos. In order to not to depend on others for the demo composition, he learnt to write its own music, creates 3D scenes and objects and generate all kind of graphics and textures used in the productions.

Xphere portrait

Xphere is the mastermind behind Spontz demoengines. He maintains the code up to date and creates new reusable effects, shaders and utilities that make our life easier.

Former members

Spontz members who are no longer active in the group

AMB portrait

Alex Martín is an essential name on the Spanish electronic music scene. With a solid career behind him, this prolific Barcelona-based producer is regarded as one of Spain’s most internationally renowned artists when it comes to club music. Alex has used a wide range of aliases to release his work on prestigious European labels such as F-Communications, Pagoda, Playhouse, Klang, Pod, and Hypnotism. On the French label run by Laurent Garnier, he released the essential series of EPs under the name Iberian, exploring the more dancefloor-oriented side of electronic music. Meanwhile, for the British label Pagoda, he delivered an irresistible cocktail of tech house and electronic breaks.

Angelss portrait

Angelss join the group after Hepilektic, and made a lot of graphics for the Spontz goes to dixieland demo, with ximac.

deekay portrait

Deekay created the graphics for the oldschool credits of the Space Invaders demo, that we presented in the first Breakpoint, when there was still a separated mac demo compo.

dynimix portrait

Developer by trade, at his spare time however he tends to mess with hardware (which is his educational background), software and music mainly.

isaac2 portrait

isaac2 created the Phoenix engine cmake project build that is still in use nowadays. He is also a 4kb and 64kb coder and we wait the day he comes back to a demoparty.

Kolian portrait

Master of the demoengine until The automatic dream, Kolian also teached OpenGL and computer graphics to merlucin at the beginning of times. He did not assist to many parties so some people started to think that he didn't exist. But he did.

Madgoblin portrait

Madgoblin participated in lots of our demos as 3D graphician and modeler. You can see his magic touch in demos like the demothing, die Änderung, die Änderung 2 or Reborn, among others. He was a lightwave enthusiast, and teached merlucin about how to use this tool.

Trace portrait

We met him in our debut as demosceners. It was in the FiberParty, and we were presenting prods at the same competition: the demos contest. He was part of threepixels then, and began to collaborate with us in the ifParty in Valencia, where madgoblin and merlucin were coding their fourth demo: Reborn. Trace also worked for die Änderung, where prepared a very nice credits and layouts the day before the competition.

Ximac portrait

Ximac joined us after dixieland. He created many 3D designs, loading screens, graphics and music for the next demos. You can watch some of his works in Inferno, die Änderung or The automatic dream.

Collaborators

People who have collaborated on Spontz productions

Blacksix portrait

He is behind the loading screen of The lifeway. He also designed some nice tileable textures that were used in that demo.

Mobile developer with more than 20 years of experience focused on creating & leading teams with very strong technological background and broad expertise in many areas.

drumu is a visual artist and graphic designer with more than ten years of experience creating and bringing ideas to life. Her work combines illustration, graphic design, textures, materials, and different creative techniques, always with a distinctive and personal approach. Her work is about transforming ideas into tangible, expressive creations — always with curiosity, imagination, and a love for the creative process.

Jano portrait

Jano participated in several soundtracks, like Fired from heaven and Reborn, playing the electric guitar. He also created the formulas that drive the particles in The lifeway

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