dynimix
dynimixFredrik Andersson
Developer by trade, at his spare time however he tends to mess with hardware (which is his educational background), software and music mainly.
Productions
Demos
Soundtrack
The concept behind this production is a bit diffuse. It started as a elucubration of several space scenes in which there were some physical laws that were distorted, but then was slightly moved to a concept involucrating the mind and the creative process.
Soundtrack
This demo started like a small project to teach isaac2 how to use our demo editor, but the result was visually appealing enough to present it to the contest.
Soundtrack
The particle engine was completely ended for this production. Kolian accelerated the demo to lightspeed with a new memory manager capable of track each allocated structure and remove it while the demo is being displayed, to avoid stops in the visuals. Almost all the appearance was redesigned and the engine entered partially in the generic phase, in which all the code becomes reusable for future productions.
Co-ops
Music
Late August 2003, with Barcelona melting under an infernal heat, merlucin received a mysterious message from Trace, who was at Buenzli12 with bp in Switzerland and had decided to enter the Fast Compo.
